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Pyri Funfair!

October 22nd, 2010 by Marianne McCann

The LDPW moles did it again. They’ve opened the Pyri Funfair.

Pyri Funfair

It’s a multilevel experience that reminded me of old text-based games and D&D. Totally did not disappoint me. I don’t want to give too much away — but expect to see some creepy (but not especially gory) stuff, plan for a couple hours of time to explore, and know that you may die there. Maybe even multiple times.

To get there, I recommend starting from Pyri, and clicking there for your “trip.” On the SL Blog, the moles provided a windlight setting, but if you don’t have it, try just using “Ghost.” It’ll add to the feel of it all.

It’s a big addition on the part of the moles, seems a bit of a stretch from projects they’ve done before in a lot of ways, but was WELL worth the time. As a resident, I love seeing an experience like this.

Oh, and totally get a ticket for the tunnel of love. :-)

BlueGin Yifu

October 18th, 2010 by Marianne McCann

In memory of BlueGin Yifu

As everybody knows, I’ve been heavily involved in Bay City since it opened. But I’ve not been alone in this. One of the other “big names” in Bay City was BlueGin Yifu. She founded the Bay City Alliance and was a part of, well, everything there. Her and I learned to respect each other well over our years in Bay City, and she earned my respect like few others. She was a good leader — the sort you who doesn’t make a lot of noise, but who plays a vital part in it all.

I first heard of BlueGin when she founded the Bay City Alliance, and asked me — along with the rest of Bay City’s Residents — to join. Having long seen the involvement of the City Slickers in shaping Nova Albion, I gladly joined.

She wasn’t too sure of me at first. I mean, few are, with a lot of assumptions about child avatars out there and all. At one time she even went so far as to invite me out to her home parcel elsewhere on the mainland, where we spent a couple hours dancing and talking. That, really, was the start of a friendship between her and I.

Her and I did not always see eye to eye in Bay City stuff. She was a far more diplomatic person than I, and able to work with people who I’d have just as soon muted. In the end, though, she had brought me around to her way of thinking, and her ability to include as many as she could is something I hope to emulate.

She could also stay on task better than anyone I know, but doing it in such a way that her voice would be heard, but it never felt like she was being shrill. If she was concerned oh, about a plot of land having a space for Alliance members to rezz — she’d tell you what a nice place it was, how much she liked the idea, but follow up by being clear about the need.

In much the same way, every IM from her did not start with the business of the day, but with asking if all was well. I grew to do the same in return. It was a pleasant change from the way discussions often go, being little more than brief busts of business. There was an air of real interest about the people in her community, a curiosity about our lives and well-being that wasn’t simply a pleasantry.

I’d known she wasn’t well, but was hoping she’d soon recover. In one of our last talks, she spoke of working with her doctor over some flu-like symptoms, and having a reaction to the antibiotics he had her on. She was, as always, optimistic about her recovery. We talked about future plans: some more work on the Bay City Center, our yacht club plans, and a future deco festival she wanted to set up.

Yet a return to good health was apparently not to be. She passed from First and Second Life on October 14th. She will be missed by Bay City — and really missed by me. She had become a source of wise counsel to me, someone I knew I could bounce an idea off of and get an

I’m still trying to pull myself together well enough to plan more than the makeshift memorial at the meeting space — a space she never got to see fully completed. A part of my feels that there is no memorial that will really take in the scope of her work in Bay City and elsewhere.

More to the point, I can feel the loss of her in one big way. In any thoughts of it, I find myself wanting to drop her an IM just like always, and discussing the best steps to take. Would that it was possible.

The City mourns you BlueGin, and I hope you’re in a better spot now.

A Child’s Metropolis

October 15th, 2010 by Marianne McCann

Inner Child Camp 2010

This is the third year for Inner Child Camp on Second Life’s virtual Playa. It takes several nods from the first life Burning Man event and their KidsVille camp, while also attempting to be faithful to the theme.

Burning Man, and the virtual version called Burn2, chose the theme
Metropolis: The Life of Cities” for the 2010 event.

With this in mind, we chose to portray the theme from a child’s perspective, creating an imaginative view of the big city — but recasting it as the Biggest Darn Box Fort on the Playa! In silhouette, it could be the skyscrapers of a modern urban metropolis — but seen full on, it is all cardboard boxes and packing tubes, held in place to form a play space for and by the kids of the Second Life world.

Explore the nooks and crannies of our box fort metropolis for tons of fun surprises — and if you get lucky, you might even find a very special necklace hidden in there, too!

Events:
October 16th – EVENT OPENS at noon
October 16th – Transmogrify yourself!
October 17th – Random Blurtophones!
October 19th – DJ Evry at 2:00 p.m. SLT
October 20th – DJ Gemini at 2:00 p.m. SLT
October 22nd – The Mini Man burns at 8:00 p.m. SLT
October 23rd – watch the man burn from our camp!
October 30th – It’s all comin’ down, and Mari want BIG BOOM!

Watch for the return of the ball pit and the trampolines, and maybe even a mini thunderdome battle, too!

Fpr those in the kid community who may not know much about Burning Man — and I know there’s some — the real life event takes place in the Black Rock desert of Nevada. for one week, a city appears there. It’s a very free place, built on a lot of very utopian ideals and with a very progressive view of the world. People dance. the man – a giant wooden effigy – burns, and as soon as it appeared, the city on the Playa vanishes for another year. Okay, it’s hard to explain: just come experience it!

Come see us at Inner Child Camp. Think of it as a place away from home, where you can set off on your adventures in the Black Rock desert. Grab one of our bracelets (designed after the first life KidsVille bracelets), a shirt, some water — maybe even some face paint — and join this wild party in the virtual desert!

Autumn Newness at You Know, For Kids!

October 8th, 2010 by Marianne McCann

Three new releases at You Know, For Kids!

First, it’s Hallowe’en time, and you can’t get candy without the right gear!

Jack O'Lantern Candy Bucket

This sculpted candy bucket is scripted with a hold. Clicking it will cause you to raise it up for candy, and “say” (in chat) the ol’ “Trick Or Treat, Smell my feet” rhyme! Your hand will go down automatically after a couple seconds, too!

Adding to the fun, it’s two special pinwheels! One for Hallowe’en and another for autumn!

New Autumn Pinwheels

These features seasonal colors as well as a particle surprise in each! The autumn one can emit falling leaves on command, while the Hallowe’en one can produce particle bats!

Pinwheel spins in the Second Life wind, and animated you as well!

Available at You Know, For Kids in Bay City – Imaginario, Livingtree, and in Fletcher at Inner Child Depot!=

* Bay City – Imaginario

* Livingtree

* Inner Child Depot, booth 103 in Fletcher